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Blender Shader Switcher Node

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Blender Shader Switcher Node

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Shader Switcher Node v4 for Blender

The Ultimate Shader & Color Switcher Node System
Make your shader setups smarter, cleaner, and ultra-flexible — without node clutter.


🎉 What’s New in v4?

  • Master Material Node (NEW) — build one customizable “source-of-truth” material and reuse it everywhere
  • Node Type dropdown + editable inputs in the N-Panel (add/rename/reorder/delete)
  • Per-node color preferences (set in Add-on Preferences) for faster graph organization
  • Backward-compatible with your v3 projects

Still includes all v3.0 upgrades: Random Switcher Mode, enhanced Color Mixer blend-modes, dynamic Add/Remove Inputs, cleaner UI panel & instant node rebuilding. Blender 4.2+ compatible.


🧠 Master Material (NEW)

Create a single MasterMaterial node group with tidy, named controls—then plug it straight to output or into Switch/Mix/Random for variations.

Perfect for:

  • Centralized look-dev you can reuse across assets
  • Cleaner graphs with fewer spaghetti links
  • Fast variations layered via Switch/Mix/Random

Quick Start:

  1. Add MasterMaterial to your material.
  2. Open Shader Switcher → Master Material (N-Panel).
  3. Pick a Node Type, then Add Input (Color / Float / Vector) and rename/reorder as needed.
  4. Connect Master Material → BSDF to Material Output or route it into Switch/Mix/Random.


🧱 Shader Switcher Node (Switch Mode)

Switch between multiple shaders using a simple Index input.
Perfect for:

  • Animations
  • Shape Key-driven materials
  • Logic-driven setups


🎨 Shader Mixer Node (Layer Mode)

Layer multiple shaders with opacity control, just like Photoshop layers.
Ideal for:

  • Dirt, scratches, paint overlays
  • Wear & tear materials
  • Procedural layering


🎲 Random Switcher Node

Switch between shaders using a random pattern per object, with a controllable Seed.
Great for:

  • Object variation (rocks, tiles, decals)
  • Randomized material distribution
  • Non-repetitive details in large scenes


🌈 Color Mixer Node (Advanced Color Layering)

Blend multiple colors with individual opacity and Blend Modes (Mix, Add, Multiply, etc.).
Perfect for:

  • Stylized look-dev
  • Procedural color layering
  • Quick color experiments


🛠 Core Features

  • Five modes: Switch, Mix, Random, Color Mixer, Master Material (NEW)
  • Supports up to 50 inputs per node
  • Add/Remove Inputs anytime — links and values are preserved
  • Instant mode switching (Switch ↔ Mix ↔ Random ↔ Color Mixer)
  • Clean, minimal node structure with a single output
  • Integrated N-Panel UI for managing nodes (now includes Master Material tools)
  • One-click cleanup of unused node groups
  • Blender 4.2+ Compatible

🎯 Perfect For

  • Artists testing multiple shader styles
  • Teams sharing standardized materials/look-dev
  • Game asset pipelines needing clean, reusable material setups
  • Technical artists building flexible node systems
  • Procedural workflows (stylized, realistic, experimental)
  • Anyone who wants a single master material feeding variations

🚀 Installation

  • Download the ZIP file (ShaderSwitcherAddonV4.zip)
  • In Blender, go to Edit → Preferences → Add-ons → Install…
  • Select the ZIP file
  • Enable ✅ Shader Switcher Node
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What’s New in v4: Shader Switcher now adds Master Material—a reusable, customizable material with a Node Type dropdown and N-Panel controls to add/rename/reorder inputs—while keeping all v3.0 upgrades: Random Mode for pattern-based variations and an advanced Color Mixer with real-time Blend Mode dropdowns. Add/remove inputs without breaking links, switch modes instantly, and enjoy a cleaner UI with smarter rebuilding—fully optimized for Blender 4.2+.

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